#include <mc/mcwidget.h>
#include <opengl/application.h>

int main(int argc, char* argv[])
{
    opengl::Application* app = opengl::Application::instance();

    mc::MCWidget* widget = new mc::MCWidget(1200, 900, argv[1]);
    widget->show();

    opengl::Application::free();

    return 0;
}
